POWERVR Insider SDK Downloads (Version 2.3, Release 2)


By downloading any of these SDKs you agree to the terms of the POWERVR Insider Web Site Legal Notice. If you have any queries regarding the SDKs, please refer to the FAQ section or e-mail the POWERVR Insider team.

Select API

OpenGL ES 2.0
OpenGL ES 1.1 / OpenGL ES 1.0
OpenVG
Direct3D Mobile

SDK OpenGL ES2.0

PC Emulation
Windows Vista/XP - OpenGL ES 2.0
Linux

Note: Our OpenGL ES 2.0 PC Emulation requires a graphics card which supports OpenGL 2.0, or OpenGL 1.5 and the GL_ARB_shading_language_100 extension. The SDK has been successfully tested with ATI Radeon X1000 series and newer graphics cards, and NVIDIA GeForce 6 series and newer graphics cards. Most Intel integrated graphics chipsets are not supported.

SDK OpenGL ES1.1

TI OMAP2420 (inc. Nokia N93 & N95)
Symbian S60 3rd Ed

Philips PNX4008 (inc. Sony Ericsson M600, Sony Ericsson P990 and Sony Ericsson W950)
TI OMAP2420 (inc. Motorola Rizr Z8)
Symbian UIQ 3.0

Freescale i.MX31 (note: request OpenGLES 1.1 drivers from your platform supplier)
Freescale i.MX31

PC Emulation
Windows Vista/XP - OpenGL ES 1.1
Linux

Note : To be able to build Symbian SDKs, please change the default installation folder to C:\SDK21 (or any other short path). This is to circumvent a problem with long path names on Symbian.

SDK OpenGL ES1.0

Intel i2700G (inc. Dell Axim X50v and Dell Axim X51v)
Windows Mobile 2003 Pocket PC (Dell X50v & Dell X51v)
Windows Mobile 5.0 Pocket PC (Dell X51v)

PC Emulation
Windows Vista/XP - OpenGL ES 1.0

Old Release : do not use unless you wish to ensure 1.0 compatibility.

SDK OpenVG

PC Emulation
Windows

SDK Direct3D Mobile

Intel i2700G (inc. Dell Axim X50v and Dell Axim X51v)
Windows Mobile 5 PocketPC (Dell X50v & Dell X51v)

PC Emulation
Windows Vista/XP

If you have any questions, please refer to the FAQ section or e-mail the POWERVR Insider team.