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SGX Graphics IP Core Family


Imagination Technologies' POWERVR™ SGX Graphics Processing Unit (GPU) IP core family is a series of OpenGL ES 1.1/2.0 and OpenVG 1.1 compliant graphics acceleration IP cores that meets the multimedia requirements of a wide range of next generation consumer, communications and computing applications.

The POWERVR SGX architecture is fully scalable for a wide range of area and performance requirements, enabling it to target a wide range of markets from low cost feature-rich mobile multimedia products to very high performance consoles and computing devices.

The POWERVR SGX family incorporates the revolutionary Universal Scalable Shader Engine (USSE™), with a feature set that exceeds the requirements of OpenGL 2.0 and Microsoft Shader Model 3, enabling 2D, 3D and general purpose (GP-GPU) processing in a single core.

  • 5th generation shader-driven tile-based deferred rendering (TBDR) architecture
  • Fully programmable GPU using unique USSE architecture
  • Most comprehensive IP core family and roadmap in the industry
  • Support for all industry standard mobile and desktop graphics APIs
  • Support for all major embedded and desktop operating systems
  • Fully backwards compatible with the de facto standard POWERVR MBX
  • Lowest risk, highest performance graphics solutions in the market
  • Shader-based architecture enables near photo realistic image quality
  • Fully compliant proven implementations of all APIs
  • Lowest power consumption and silicon footprint
  • Low host CPU and memory system bandwidth load




Water Demo
This demo approximates wave physics using a Perlin Noise based function to displace a tessellated grid and create per-pixel waves.


City Demo
The skyscrapers rendered by this demo illustrate the shader capabilities of the POWERVR SGX family.


MRT Deferred Shading
This demo illustrates deferred texturing for which the POWERVR SGX family enables the usage of on-chip MRT buffers.