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GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_LOD_BIAS

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bobGL View Drop Down
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  Quote bobGL Quote  Post ReplyReply Direct Link To This Post Topic: GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_LOD_BIAS
    Posted: 24 Jul 10 at 6:30am
Another driver bug...

glTexParameterf( GL_TEXTURE_2D,
              Â  GL_TEXTURE_MAX_ANISOTROPY_EXT,
              Â  ? );

and


glTexEnvf( GL_TEXTURE_FILTER_CONTROL_EXT,
          GL_TEXTURE_LOD_BIAS_EXT,
          ? );

Both generate a GL_ERROR whatever value is passed as parameter...

Edited by bobGL - 24 Jul 10 at 6:31am
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  Quote Xmas Quote  Post ReplyReply Direct Link To This Post Posted: 29 Jul 10 at 10:44am
Could you please let us know the platform you are testing this on?

When using extensions you need to check the extension string. If the extension string does not contain GL_EXT_texture_filter_anisotropic or GL_EXT_texture_lod_bias then generating a GL error for those calls is the expected and correct behaviour.
Georg Kolling - Developer Technology
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