GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_LOD_BIAS |
Post Reply
|
| Author | |
bobGL
Insider
Joined: 20 Jul 10 Online Status: Offline Posts: 10 |
Quote Reply
Topic: GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_LOD_BIASPosted: 24 Jul 10 at 6:30am |
|
Another driver bug...
glTexParameterf( GL_TEXTURE_2D, Â GL_TEXTURE_MAX_ANISOTROPY_EXT, Â ? ); and glTexEnvf( GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, ? ); Both generate a GL_ERROR whatever value is passed as parameter... Edited by bobGL - 24 Jul 10 at 6:31am |
|
![]() |
|
Xmas
IMG Staff Member
Joined: 07 Mar 08 Online Status: Offline Posts: 281 |
Quote Reply
Posted: 29 Jul 10 at 10:44am |
|
Could you please let us know the platform you are testing this on?
When using extensions you need to check the extension string. If the extension string does not contain GL_EXT_texture_filter_anisotropic or GL_EXT_texture_lod_bias then generating a GL error for those calls is the expected and correct behaviour. |
|
|
Georg Kolling - Developer Technology
|
|
![]() |
|
Post Reply
|
| Forum Jump | Forum Permissions ![]() You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
Disclaimer: This Forum is opened by Imagination Technologies to foster a dynamic dialogue with developers. The opinions expressed within this forum are not those of Imagination Technologies. Imagination Technologies also reserves the right to edit or withdraw any content on this forum that is deemed inappropriate by Imagination Technologies and to not be in the best interests of our developer community.










Topic Options

