POWERVR Insider SDK Downloads (Version 2.5, Release 1)
By downloading any of these SDKs you agree to the terms of the POWERVR Insider Web Site Legal Notice. If you have any queries regarding the SDKs, please refer to the FAQ section or e-mail the POWERVR Insider team.
Find out what's new in V2.5 Release 1

Khronos OpenGL ES 2.0 SDKs
TI OMAP3430 (inc. Samsung i8910 & Sony Ericsson Satio)
Symbian S60 3rd/5th Ed
TI OMAP3430 (inc. Nokia N900 & Beagle Board)
Linux
iPhone 3GS
Mac OS
PC Emulation
Windows Vista/XP - OpenGL ES 2.0
Linux
Note: Our OpenGL ES 2.0 PC Emulation requires a graphics card which supports OpenGL 2.0, or OpenGL 1.5 and the GL_ARB_shading_language_100 extension. The SDK has been successfully tested with ATI Radeon X1000 series and newer graphics cards, and NVIDIA GeForce 6 series and newer graphics cards. Most Intel integrated graphics chipsets are not supported.

Khronos OpenGL ES 1.1 SDKs
TI OMAP3430 (inc. Samsung i8910 & Sony Ericsson Satio)
TI OMAP2430 (inc. Samsung GT-i8510 & GT-i7110)
TI OMAP2420 (inc. Nokia N93 & N95)
Symbian S60 3rd/5th Edition
TI OMAP3430 (inc. Nokia N900 & Beagle Board)
Linux
Philips PNX4008 (inc. Sony Ericsson M600, P990 & W950)
TI OMAP2420 (inc. Motorola Rizr Z8)
Symbian UIQ 3.0
iPhone & iPod Touch
Mac OS
PC Emulation
Windows Vista/XP - OpenGL ES 1.1
Linux
Note : To be able to build Symbian SDKs, please change the default installation folder to C:\SDK21 (or any other short path). This is to circumvent a problem with long path names on Symbian.

Khronos OpenGL ES 1.0 SDKs
Intel i2700G (inc. Dell Axim X50v and Dell Axim X51v)
Windows Mobile 2003 Pocket PC (Dell X50v & Dell X51v)
Windows Mobile 5.0 Pocket PC (Dell X51v)
PC Emulation
Windows Vista/XP - OpenGL ES 1.0
Old Release : do not use unless you wish to ensure 1.0 compatibility.

Microsoft Direct3D Mobile SDKs
Intel i2700G (inc. Dell Axim X50v and Dell Axim X51v)
Windows Mobile 5 PocketPC (Dell X50v & Dell X51v)
PC Emulation
Windows Vista/XP
If you have any questions, please refer to the FAQ section or e-mail the POWERVR Insider team.

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POWERVR FAQ
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