SGX GRAPHICS IP CORE FAMILY
Imagination Technologies’ POWERVR™ SGX Programmable Graphics Processing Unit (GPU) IP family is a
series of 2D/3D graphics acceleration IP cores that meets the next generation of multimedia requirements for a
wide range of consumer, communications and computing applications.
The underlying POWERVR SGX architecture is fully
scalable for a range of area and performance
requirements, enabling it to accommodate the needs of
many target markets.
The POWERVR SGX family incorporates a revolutionary
new Universal Scalable Shader Engine (USSE™), with a
feature set that exceeds the requirements of OpenGL
2.0 and Microsoft Shader Model 3, enabling 2D, 3D and
general purpose (GPU) processing in a single core.
- Fully programmable GPU for maximum developer flexibility
- 5th generation shader-based tile-based deferred renderer architecture
- Unique Universal Scalable Shader Engine (USSE)
- Support for all industry standard graphics APIs
- Support for all major mobile operating systems

- Based on and fully backwards compatible with POWERVR MBX
- Fully compliant proven implementations of standard APIs
- Lowest power consumption and silicon footprint
- Low host and memory system bandwidth load
- Near photo realistic image quality achievable

- Digital Radio/Audio
- Mobile Phones
- Personal Media Player
- Navigation/Driver Info
- UMPC/MID
- Digital TV & Set
Top Box - Mobile TV
- Amusement


Water Demo
This demo approximates wave physics using a Perlin Noise based function to displace a tessellated grid and create per-pixel waves.

City Demo
The skyscrapers rendered by this demo illustrate the shader capabilities of the POWERVR SGX family.

MRT Deferred Shading
This demo illustrates deferred texturing for which the POWERVR SGX family enables the usage of on-chip MRT buffers.



