SGX Series5 Graphics IP Core Family
The POWERVR™ SGX Series5 Graphics Processing Unit (GPU) IP core family is a series of highly efficient
graphics acceleration IP cores that meets the multimedia requirements of a wide range of next generation
consumer, communications and computing applications.
POWERVR SGX Series5 architecture is fully scalable for
a wide range of area and performance requirements,
enabling it to target a wide range of markets from low
cost feature-rich mobile multimedia products to very
high performance consoles and computing devices.
The family incorporates the revolutionary Universal
Scalable Shader Engine (USSE™), with a feature set that
exceeds the requirements of OpenGL 2.0 and Microsoft
Shader Model 3, enabling 2D, 3D and general purpose
(GP-GPU) processing in a single core.
- Most comprehensive IP core family and roadmap in the industry
- Series5 shader-driven tile-based deferred rendering (TBDR) architecture
- API support includes OpenGL ES 1.1/2.0, OpenVG 1.1, OpenGL 2.0/3.0 and DirectX9/10.1
- OS support includes Linux, Symbian OS and Windows Mobile/Vista/XP
- Fully backwards compatible with the de facto standard POWERVR MBX


- Extensive product line supports all area/performance requirements
- Low risk solution for all embedded graphics applications
- Shader-based architecture enables near photo realistic image quality
- Fully compliant proven implementations of all APIs
- Lowest power consumption and silicon footprint
- Low host CPU and memory system bandwidth load




Flower Power Demo
This demo shows procedural plant growth with detailed flowers and particle systems with advanced touch-screen interaction.

Cover Flow demo
This demo illustrates a Cover Flow implementation include mirror and blurring effects.

Sky Box HDR
This demo shows HDR rendering including dynamic exposure and bloom.













