SGX Series5 Graphics IP Core Family
The POWERVR™ SGX Series5 Graphics Processing Unit (GPU) IP core family is a series of highly efficient
graphics acceleration IP cores that meet the multimedia requirements of the next generation
of consumer, communications and computing applications.
POWERVR SGX Series5 architecture is fully scalable for
a wide range of area and performance requirements,
enabling it to target markets from low
cost feature-rich mobile multimedia products to very
high performance consoles and computing devices.
The family incorporates the revolutionary Universal
Scalable Shader Engine (USSE™), with a feature set that
exceeds the requirements of OpenGL 2.0 and Microsoft
Shader Model 3, enabling 2D, 3D and general purpose
(GP-GPU) processing in a single core.
- Most comprehensive IP core family and roadmap in the industry
- Series5 shader-driven tile-based deferred rendering (TBDR) architecture
- API support includes OpenGL ES 1.1/2.0, OpenVG 1.1, OpenGL 2.0/3.0 and DirectX 9/10.1
- OS support includes Linux, Symbian, Android and Microsoft WinCE/Vista/XP
- Fully backwards compatible with POWERVR MBX


- Extensive product line supports all area/performance requirements
- Low risk solution for all embedded graphics applications
- Shader-based architecture enables near photo realistic image quality
- Fully compliant proven implementations of all APIs
- Lowest power consumption and silicon footprint
- Low host CPU and memory system bandwidth load




Flower Power Demo
This demo shows procedural plant growth with detailed flowers and particle systems with advanced touch-screen interaction.

Cover Flow demo
This demo illustrates a Cover Flow implementation include mirror and blurring effects.

Sky Box HDR
This demo shows HDR rendering including dynamic exposure and bloom.













