POWERVR Graphics

SGX Series5 Graphics IP Core Family


The POWERVR™ SGX Series5 Graphics Processing Unit (GPU) IP core family is a series of highly efficient graphics acceleration IP cores that meets the multimedia requirements of a wide range of next generation consumer, communications and computing applications.

POWERVR SGX Series5 architecture is fully scalable for a wide range of area and performance requirements, enabling it to target a wide range of markets from low cost feature-rich mobile multimedia products to very high performance consoles and computing devices.

The family incorporates the revolutionary Universal Scalable Shader Engine (USSE™), with a feature set that exceeds the requirements of OpenGL 2.0 and Microsoft Shader Model 3, enabling 2D, 3D and general purpose (GP-GPU) processing in a single core.

  • Most comprehensive IP core family and roadmap in the industry
  • Series5 shader-driven tile-based deferred rendering (TBDR) architecture
  • API support includes OpenGL ES 1.1/2.0, OpenVG 1.1, OpenGL 2.0/3.0 and DirectX9/10.1
  • OS support includes Linux, Symbian OS and Windows Mobile/Vista/XP
  • Fully backwards compatible with the de facto standard POWERVR MBX
  • Extensive product line supports all area/performance requirements
  • Low risk solution for all embedded graphics applications
  • Shader-based architecture enables near photo realistic image quality
  • Fully compliant proven implementations of all APIs
  • Lowest power consumption and silicon footprint
  • Low host CPU and memory system bandwidth load



Flower Power Demo
Flower Power Demo
This demo shows procedural plant growth with detailed flowers and particle systems with advanced touch-screen interaction.

Cover Flow Demo
Cover Flow demo
This demo illustrates a Cover Flow implementation include mirror and blurring effects.


Sky Box HDR
This demo shows HDR rendering including dynamic exposure and bloom.