It can be tough trying to figure out the best way to optimise your applications for the hardware during development. Luckily, we’re here to help and – this is the first of an ongoing series of blog posts highlighting useful tips and tricks from our brand-new documentation website.
Tom Lewis is a graduate technical author in the PowerVR Developer Technology team at Imagination. He is responsible for producing documentation to support the PowerVR SDK and Tools, including user manuals and guides. Outside of this, you will probably find him cycling up a hill that is far too steep or catching up on the latest PC game releases.