Recently, Imagination attended GDC 2018, presenting an opportunity for game developers to get the latest info on our recent hardware and learn more about our
If you’re developing for Unity on mobile, this is a blog post you can’t afford to miss! Recently we gave you some PowerVR performance tips for
Nibiru, based in China is a global leader in VR technology and as a key partner, Imagination Technologies was invited to attend the second “N+”
One only needs to look at the success of Pokemon Go this summer to realise that Augmented Reality (AR) is a big deal. One company
The VR market is hotting up and is hitting the news in one form or another on a regular basis. Two recent cases in point are
It’s all about the hardware! Register for part 1 of our free webinar into creating dedicated VR SoCs with PowerVR GPUs.
VR is one of the major exciting trends of the moment. As is well known, it’s expected to gain huge traction in entertainment and is
In my last blog post I offered a solution to successfully reduce latency in VR by using single buffer strip rendering. I mentioned that the
There are many phrases and concepts that have entered our subconscious via pop culture. One of my all-time favorites has to be the idea of
PVRTrace – the PowerVR OpenGL ES analysis tool inside the PowerVR Graphics SDK – simplifies the process of identifying errors, redundancies & performance bottlenecks in
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