There’s no doubt that Harry Potter: Wizards Unite sets a new standard for Augmented Reality gaming – (if you haven’t already seen it check out
Recently, Imagination attended GDC 2018, presenting an opportunity for game developers to get the latest info on our recent hardware and learn more about our
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Nibiru, based in China is a global leader in VR technology and as a key partner, Imagination Technologies was invited to attend the second “N+”
One only needs to look at the success of Pokemon Go this summer to realise that Augmented Reality (AR) is a big deal. One company
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It’s all about the hardware! Register for part 1 of our free webinar into creating dedicated VR SoCs with PowerVR GPUs.
VR is one of the major exciting trends of the moment. As is well known, it’s expected to gain huge traction in entertainment and is
In my last blog post I offered a solution to successfully reduce latency in VR by using single buffer strip rendering. I mentioned that the
There are many phrases and concepts that have entered our subconscious via pop culture. One of my all-time favorites has to be the idea of
PVRTrace – the PowerVR OpenGL ES analysis tool inside the PowerVR Graphics SDK – simplifies the process of identifying errors, redundancies & performance bottlenecks in
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If you’re looking for a single example of jaw-dropping tech at CES then it was hard to see past “The Wall” at the Samsung booth. I mean that quite literally. It’s so big, it’s very difficult to see past it. It’s not called “The Wall” for nothing. The Wall is Samsung’s Micro-LED display that’s 292in tall – or 3.6m high – as big as a small cinema.
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With so many companies and products vying for attention, the show floor at CES can be an overwhelming place. If you’re in Las Vegas and want to get away from that for a short while then you can make your way the short distance to the Venetian hotel (Floor 27, Suite 140) where you can come and talk to us about our plans for the year in GPU, AI and connectivity.
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