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An industry built on sand: the 70th anniversary of the invention of the transistor

Transistors are the unsung hero of the internet age yet few people outside the semiconductor industry are aware they exist. The first transistor was invented at Bell Labs, New Jersey, USA on 16 December 1947 by William Shockley (seated below at Brattain’s laboratory bench), John Bardeen (left) and

Consumer multimedia
Lukasz Furmaniak

Low-Level GLSL Optimisation for PowerVR

With the release of the updated PowerVR SDK & Tools 2017 R2 last month, it’s time to take a look at some of the new content packaged that is included alongside it. In this post we’ll take a closer look at the PowerVR Low-Level GLSL Optimisation document – our

Lenovo Yoga N23
Consumer multimedia
Benny Har-Even

The Imagination holiday gift guide for 2017 – the Top 10 products

A film I remember fondly is High Fidelity, in which the main protagonist has four obsessions – pop music, getting his ex-girlfriend back, making Top Five of All Time lists, and making Top Five lists of pop music that will help him get his ex-girlfriend back. In typically

Consumer multimedia
Rosanna Ashworth-Jones

Documentation updates for the new PowerVR 2017 SDK Release 2

As you may have seen, our latest PowerVR Tools and SDK release (2017 R2) is now available, and it includes some quite significant changes. One of the areas we’ve been working on is our documentation, with several improvements to which we would love to draw your attention. PowerVR

Consumer multimedia
Gerry Raptis

Meet the all-new, lean and mean PowerVR 5.0 Framework

Last week we were thrilled to bring you the announcement of the release of the latest version of the PowerVR SDK Framework 5.0 and Tools Release 2 for 2017. This offers a number of exciting changes and promises to make life easier for any and all developers working

Consumer multimedia
Rosanna Ashworth-Jones

PowerVR SDK and Tools 2017 Release 2 now available

We are delighted to announce the 2017 Release 2 of our PowerVR SDK and Tools. This is one of our more externally significant releases for our Framework, as there have been some major changes that we are sure many of you are going to appreciate. While our last

Synapatics Videosmart
Consumer multimedia
Benny Har-Even

PowerVR helping users go OTT with Android TV

“The future of television is a hard nut to crack,” a wise man once said. While this line is taken from our own blog, I can safely describe it as wise as I’m actually quoting my predecessor who last year took a look at ‘the evolution of TV

Consumer multimedia
Jo Ashford

An industry perspective on PowerVR’s 25th anniversary

As we celebrate 25 years of PowerVR, it’s only right that we also look to those in the industry for their thoughts – from those that worked on the technology at the very beginning to those that are incorporating the latest technology into their products. Simon Fenney, Research

sega present
Consumer multimedia
Rosanna Ashworth-Jones

PowerVR 25 – the Developer Technology team cupboards laid bare!

As mentioned on the blog a couple of times this month, Imagination’s PowerVR graphics is celebrating its twenty-five-year anniversary this summer! That’s a very long time in tech, and the shelves around the PowerVR Developer Technology team here in Kings Langley reflect that. Unlike most tech cupboards, they

Consumer multimedia
Guest Blog

Back to the start: PowerVR 25

Imagination’s PowerVR architecture is 25 years old this summer and to celebrate we are publishing a series of posts of our memories of the history of this groundbreaking 3D technology. Simon Fenney was one of the lead architects in what was known in 1992 as the ‘Trident Project’

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