It was 20 years ago today (well yesterday, strictly speaking, but close enough) that Sega released the Dreamcast onto the world in the US, with
Category: News and events
What has the Developer Tech team been up to this year? We take a look at some of the events they’ve been attending and speaking at this year.
Are women missing out on a fulfilling and creative career path by not choosing engineering and can we, as an industry help to address it?
For the third year running a young Imagination engineer has taken home a EW BrightSparks award. The BrightSparks award, in association with Electronics Weekly and
Functional safety is one of the most important features in embedded systems and so it’s no surprise that we’re constantly talking about it with our
For our first Visionary interview of 2019, we speak to Woz Ahmed, EVP of Corporate Development & Strategy. Woz is in his second stint at
Jeni Thakrar is the founder of Inspiring Girls-Hemel Hempstead, a project that connects school girls of all ages with inspiring professional women in our area.
It’s certainly been a busy few months for Imagination. Towards the latter end of last year, we released a raft of new products and initiatives,
Our technology is focussed entirely on offering SoC manufacturers low power, high-performance options for building groundbreaking products in a range of markets, from automotive to
As the holiday season starts to fade to a distant memory the reality of CES is once again looming large our horizons, promising a new
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This article is part of our ongoing series about the PowerVR Performance Recommendations. Today we’ll be focusing on how flow control and branching affects the performance of shaders, so if you’re interested, why not take a look?
A few weeks ago we introduced Physically-Based Rendering with Image-Based Lighting for PowerVR – which has been published on docs.imgtec.com. This document is a guide to the PowerVR SDK demo, ImageBasedLighting, which implements physically-based rendering (PBR) with image-based lighting (IBL). If these
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