Germany, here we come: GDC Europe and gamescom 2012

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With two of the major events in Europe for the summer – GDC Europe and gamescom – just a few days away, we had a look over some of the sessions and came up with a list of interesting ones for those of you who are attending. We will also be there for both shows, so send us an email at if you want to arrange a meeting.

GDC Europe

Bringing AAA Graphics to Mobile Platforms

Epic’s talk will explain how the PowerVR architecture leverages its unique tile-based deferred rendering characteristics to bring console-like capabilities to the mobile market. We’ve known  Niklas Smedberg for a long time, as he is a well-respected game developer that will surely bring in a big audience.

Developing Games for Android Running on x86 (Presented by Intel Corp.)

“Attendees will also be introduced to the Intel® Graphics Performance Analyzers (Intel® GPA) suite for Android”. GPA for Android should work with the Orange San Diego that integrates our PowerVR Series5 GPU IP.

Native Development for BlackBerry 10 (Presented by BlackBerry)

We’ve been in contact with Sean over the years. He is working with developers to help them write games for the Blackberry OS. One of the most prominent RIM device is the Playbook (which features a Texas Instruments OMAP4430 SoC with our PowerVR SGX540 GPU) so it is definitely worth checking out.

Expand Your Customer Base! Develop for Mainstream Graphics (Presented by Intel Corp.)

Philipp from Intel is giving a presentation on how he has helped a developer go from reasonable performance to something great in time for release by leveraging Intel’s tools.

Immersive 3D Game Development with Havok Vision Engine (Presented by Havok)

Havok’s talk on their Vision engine. Based on the demos they’ve shown before at GDC San Franisco, mobile might be a big part of this talk especially since they’ve recently moved into the embedded space.

Bringing Dead Trigger into Life

Madfinger are one of our key Unity AAA developers, so they will be able to give a unique insight into how the engine can be leveraged. This session surely deserves a look.

Galaxy on Fire 2 – from AAA Premium on iOS to Freemium on Android

Not very technical, but an interesting talk from Fishlabs about their highly successful Galaxy on Fire 2 outing which quickly became one of the top grossing games across all continents. It should reveal how word of mouth and freemium can boost sales among users.

The Voodoo Art of Dynamic WebGL

WebGL is becoming important for more and more of our partners so this one is also worth attending. Make sure to check out some interesting demos here and some blog posts on the topic beforehand, so you come prepared for Michael Dailly’s voodoo.

You can browse through the whole list of sessions here. Also, the organizers have put together a lineup of top sessions which you might be interested in and written a blog post on some of the talks about smartphone and tablets games.



gamescom is also shaping up to be one of the best trade fair events for the summer. Major game companies have already been promoting their presence with new product launches poised to happen during the conference. We look forward to meeting some of the world’s greatest including Blizzard Entertainment, Capcom, Electronic Arts and KONAMI which have always been sure hits if you’re looking for entertainment.

Blizzard will present “World of Warcraft – Mists of Pandaria” and “Starcraft – Heart of the Swarm” while Electronic Arts is bringing along its new football games, “FIFA 13” and “Football Manager 13”, “Crysis 3”, “Medal of Honor – Warfighter”, “Need for Speed – Most Wanted”, “Sim City” and “Star Wars: “The Old Republic”. Also, we should see previews of “Resident Evil 6”, “Lost Planet 3” and “Devil May Cry” from Capcom while KONAMI, in addition to “PES 2013” and “Metal Gear Rising”, will give games fans the ride of their lifetime with “Revengeance” and “Castlevania: Lords of Shadow – Mirror of Fate”.

gamescom is also staging a full-fledged music festival and, for the first time ever, there will be a dedicated area for cosplayers.

We look forward to seeing you there, make sure to follow us on Twitter (@ImaginationTech and @PowerVRInsider) as we will be broadcasting live from the event.

Alex Voica

Alex Voica

Before deciding to pursue his dream of working in technology marketing, Alexandru held various engineering roles at leading semiconductor companies in Europe. His background also includes research in computer graphics and VR at the School of Advanced Studies Sant'Anna in Pisa. You can follow him on Twitter @alexvoica.

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