Our first big trade show of the year was CES in Las Vegas. Thanks to all those who joined us for over 100 meetings!
Next up is MWC in Barcelona in February. Check out the full details here.
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Today we’ll be looking at how environment maps are used in image-based lighting to implement physically-based rendering on PowerVR
Oppo has made a name for itself as one of the leading brands, not only in China but around the world, with a 9% market share in Q2 of 2019. It has got there by offering phones with interesting designs
It was 20 years ago today (well yesterday, strictly speaking, but close enough) that Sega released the Dreamcast onto the world in the US, with the Japanese and European launches following on later that year. While its reign was short
Want to know more about physically-based rendering and image-based lighting for PowerVR? Check out our handy guide in our new blog post.
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