Imagination Blog

A few months back I reported on the MIPS-based Mongoose-V chip guiding the New Horizons probe in its quest to reach Pluto. The story captured the headlines of many publications and generated many questions about the MIPS architecture (more on this in a separate article). Today I’d like to focus on another important space mission called Hayabusa-2 that is currently … Continued

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Virtualization, security and trusted execution environments are all trending topics in the new age of ubiquitous connectivity. However, there is a lot of confusion over how these technologies work together and their role in the overall mobile and embedded computing ecosystem. Luckily, Mike Borza, CTO of the Synopsys-owned Elliptic Technologies has published an extremely insightful whitepaper that clarifies how secure virtualization … Continued

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In an article published earlier this week, I described how developers can implement fast, ray traced soft shadows in a game engine running on our PowerVR Wizard architecture. Today I’d like to present some very exciting results which demonstrate how ray tracing delivers significant reductions in memory bandwidth and power consumption over traditional rasterized methods (i.e. cascaded shadow maps). Complete … Continued

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About a year ago I published an article on Gamasutra called Practical techniques for ray tracing in games which explained how developers can implement a series of hybrid rendering techniques on PowerVR GR6500 (our ray tracing-capable GPU) to achieve some pretty impressive effects. Even though the target applications for ray tracing are extremely varied, this post is focused mainly on … Continued

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Last month I sent out a message on Twitter announcing that the latest PowerVR Wizard ray tracing GPU test silicon had taped out, based on Imagination’s reference design and the IC Compiler™ II place and route solution from Synopsys. Our #PowerVR ray tracing GPU has finally taped out in a test chip! http://t.co/QF8IYQ8SqK pic.twitter.com/LXCdnB6uB7 — Alexandru Voica (@alexvoica) June 15, … Continued

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Last week AngelScript maintainer Andreas Jonsson announced on GameDev.net that the new version of the popular scripting language (2.30.1) added support for MIPS Release 2 CPUs via the Creator CI20 microcomputer. We’ve reached out to Andreas and asked him to provide more details about his work for developers who are interested in using AngelScript for MIPS. If you are interested … Continued

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Maxim Kharchenko is the original author of LING, the alternative implementation of Erlang. Now he is a CTO at Cloudozer, the company that aims to build a better cloud solution using LING. In addition Cloudozer adapts LING/Erlang for MIPS MCUs and other embedded platforms. Why remain in the 70s? If there is an island of stability amid the white waters … Continued

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Altair Semiconductor recently revealed more details about two new 4G LTE chips during the 2015 Imagination Summit in Santa Clara. The FourGee-1150 (Cat 0) and FourGee-1160 (Cat 1) SoCs each combine several MIPS M5150 MCUs on a single chip, creating a compelling offering for many IoT applications such as security alarms, electricity meters, wearables and many others. Altair FourGee-1150 is … Continued

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FlowCloud is our application-agnostic IoT framework designed to connect devices and users to the cloud. FlowCloud includes a developer-friendly SDK, free access to multiple IoT services, and starter apps for mobile and embedded devices. Recently, the FlowCloud SDK received a major update designed to add new features and squash some of the bugs found in previous releases. Here is what’s … Continued

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A few months ago at the 2015 Game Developers Conference (GDC), Imagination announced that the latest version of the Cocos2d-x game engine has been optimized by Chukong Technologies for the Creator Ci20 microcomputer. Cocos2d-x is an extremely popular open source game engine that supports multiple operating systems, including Android; seven out of the ten top grossing games in China are … Continued

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Networking specialist Cavium has announced the release of two new OCTEON III 64-bit multicore families based on the MIPS64 architecture. The press release from Cavium mentions multiple quad-core CN72XX and 16-core CN73XX parts targeting mid-range applications (networking, security, storage devices, wireless and integrated routers, etc.) that require superior compute and packet performance. Specifications include: Best in class compute performance in … Continued

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If you look at the semiconductor landscape today, the number of companies that have the ability to design advanced SoCs is shrinking rapidly. Industry consolidation/verticalization and rising manufacturing costs are creating an environment where true differentiation is difficult to achieve using generic solutions. In addition, integrating high performance CPUs, GPUs, coherent fabrics and other hardware blocks requires deep expertise, increasing … Continued

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Larry Lapides, VP of sales at Imperas, joins us to talk about OS bring up on MIPS using virtual platforms. We met Imperas recently at the 2015 Imagination Summit in Santa Clara where the company was demonstrating the latest version of QuantumLeap, a parallel simulation performance accelerator. Linux has become the general purpose operating system of choice for embedded systems, … Continued

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