It’s not long now until the very first PowerVR Community Meetup. This Meetup will be a fantastic opportunity to learn more about the latest developments in
On the first day of CES 2020 we take a look at the automotive hall to see some of the next technology that’s appearing.
With so many companies and products vying for attention, the show floor at CES can be an overwhelming place. If you’re in Las Vegas and want to get away from that for a short while then you can make your way the short distance to the Venetian hotel (Floor 27, Suite 140) where you can come and talk to us about our plans for the year in GPU, AI and connectivity.
As you probably have already seen, the internet is already awash with what to expect from CES 2020 articles. In fact, the show has already started for journalists. The rest of us will be let loose on the show floor tomorrow. But will we see anything radical at this year’s show?
As we get into 2020, we know that once again it’s time for the team at Imagination to gaze into its crystal ball to see if we can discern what the year will bring. This time we’ve divided our predictions into market segments. Read on for our insights.
Mobile ray tracing is coming. But beware of false claims. Developers and consumers deserve genuine hardware-based hybrid ray tracing in their device’s SoC.
The PowerVR SDK and Tools have been updated with brand new features and improvements. In this post, we’ll take a look at some of the most important and exciting new updates of this release.
Today, we are proud to introduce IMG A-Series. It’s not only a range of new cores, but it introduces a new GPU architecture too. The headline figure? A-Series is 2.5x faster (or 150%) for the same area and same power compared to our currently shipping PowerVR GPUs.
Our Inspire 2019 event includes the first reveal of our new generation GPU for 2020. Discover what the event is all about, and the line-up of speakers, here.
Today we’re announcing the release of the brand new PVRPerfDoc – a custom version of PerfDoc that is tailored for PowerVR hardware. This Vulkan layer will ensure your applications will run smoothly on PowerVR.
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