Imagination Blog

The first two months of the year were very busy for the Imagination University Programme! Partnering with Microchip and Digilent, we successfully held workshops in Europe as part of two themed tutorial series open to academics – The Connected Microcontroller (MCU) Lab and the Workshops for MIPSfpga. What are these workshops about? The Connected Microcontroller (MCU) Lab (CML) is a semester-long course … Continued

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Imagination technologies is at the Embedded World trade show this week, taking place at the Exhibition hall, in Nuremberg, Germany. At the booth – Hall 4, booth 629 – we are showing off our wide range of IP, from MIPS CPUs, to PowerVR graphics and vision processing and our Ensigma wireless communications IP, across markets such as automotive, IoT and … Continued

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Last year we celebrated the 30th anniversary of the MIPS CPU architecture, recognising its strong legacy since its introduction in 1986. In this post, however, we are celebrating the fact that it’s now over a decade since the introduction of one of the specific features inside MIPS – something that sets it apart from the competition – hardware multi-threading. Multi-threading … Continued

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Last year we debuted a collection of PowerVR ray tracing demos designed to improve significantly the aesthetics of real-time and offline rendering. One particularly exciting use case is the interactive lightmapping feature embedded inside the soon to be released update to Unity 5. Even though Imagination is primarily known for the hardware GPU IP we license to silicon vendors, we embraced Unity’s write once, … Continued

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The title of this post uses the word ‘revelation’ instead of ‘revolution’ because mobile game engines are only inching their way toward using full-on ray tracing. The mobile game community wants ray tracing but the roadblock has been the lack of hardware fast enough to keep up with the challenging frame rates. This is where Imagination’s optimised for mobile, PowerVR … Continued

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In the first half of last year, the technology industry was taken somewhat by surprise when it noticed that Google’s Chromebook project was working. With a perceived lack of performance and the initial requirement for internet connectivity for the device to be usable, many predicted that Chromebooks, in general, would not take off. However, data from last year revealed that … Continued

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The PowerVR architecture is quick to support the latest technologies, and the Vulkan API is a case in point. Vulkan is a modern API that enables developers to gain ‘low-level’ access to underlying graphics hardware, ensuring that the performance of that hardware can be maximised. Any apps displaying large volumes of data such as navigation apps are a great use … Continued

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The Games Developer Conference (GDC) is a major event in the gaming industry’s calendar. It is famous as a celebration of entertainment culture that’s bursting with companies and individuals looking to create new and exciting visual experiences. For those in the industry, it is a must-attend event. One big trend across GDC in recent years has been the rise of … Continued

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As 4G (LTE Advanced, LTE Advanced Pro along with LTE Classic) continues to penetrate and replace legacy networks, there seems to be an urgency to demonstrate a version of 5G at the 2018 Winter Olympics in Pyeongchang and an enhanced version at the 2020 Summer Olympics in Tokyo. The mobile operators will be busy preparing for a roll-out of trial 5G … Continued

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Security is a critical part of any professional IoT solution. Waiting until the end of the design cycle to starting thinking about how to implement your security solution will only lead to unplanned attack surfaces. The Creator Ci40 and Ci40 IoT-in-a-box kit is now part of the Infineon Security Partner Network (ISPN) (see more below), enables developers to investigate which IoT … Continued

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