Imagination Blog

According to the latest data published by the World Health Organization (WHO), there were 1.25 million road traffic deaths globally in 2013. More than 36,000 people have lost their life in the United States due to car accidents; the numbers paint an even more unfortunate picture for China and India: both countries have registered more than 200,000 road traffic-related deaths. … Continued

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Back in March 2015, the Federal Communications Commission (FCC) – a government agency tasked with regulating interstate communications in the United States – issued a security document that included a series of provisions related to the use of wireless devices that operate in the U-NII radio bands. In essence, the FCC wanted the manufacturers of routers and other networking equipment … Continued

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Some industry analysts and journalists are approaching 360 video with skepticism, fearing another 3D TV moment. Here are seven reasons why we think 360 video is here to stay: 1.      (User generated) content is king Adoption of new video technologies is often driven by user generated content.  Only Panasonic and Fuji made any real attempt to create cameras to easily … Continued

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In this blog series we’re going to explain how to create cross-platform, cross-API graphics applications using the PowerVR Framework – all from one set of source code files! The series will be split into the following parts: PowerVR Framework: Getting started with the PVRApi Vulkan and OpenGL ES abstraction PowerVR Framework: Writing portable Vulkan and OpenGL ES 3.0/3.1 apps with … Continued

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Linux has become the general purpose operating system of choice for embedded systems, and is almost always supported for high-end SoCs developed by the semiconductor vendors. Most vendors use the open source Linux distribution, then build a custom distribution representing the device tree supported for the specific SoC, and including the necessary drivers for the peripherals on the SoC, as … Continued

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VR requires the support of many components in modern phones. This starts with the sensor for recording the motion of the head, the CPU driving the VR application (and everything else in the background), the GPU doing the work for the VR application and the calculations for creating the VR corrected image, to the display showing the transformed content to … Continued

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I asked my colleagues based in our offices in China to tell me about their favorite MIPS-based devices. From wearables to connected speakers and robots, these are five of the gadgets they recommended, presented in no particular order. CoWatch smartwatch CoWatch is the world’s first smartwatch to integrate Amazon’s Alexa voice-recognition services for the smart home. The device features a … Continued

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