Pocket Gamer’s Jon Jordon was on hand at Develop 2011 to hear about the ease of developing for the upcoming Sony PlayStation Vita, and in particular about the way its four core PowerVR SGX543MP4 based graphics engine works, from Sony head of developer services Kish Hirani, and senior R&D engineer Neil Brown. Get the full details here.
About the author David Harold
David Harold is VP of Marketing and Communications at Imagination Technologies. David joined Imagination in 1998 and has helped it grow from PC cards, arcade machines and games consoles to its breakthrough mobile GPUs, market-making digital radio technology, and now AI & vision technology. Though his focus at Imagination is on partnerships, branding and marketing he also writes and speaks on technology topics, especially AI and future trends.View all posts by David Harold