PowerVR Insider Graphics SDK v2.8 is now available

Share on linkedin
Share on twitter
Share on facebook
Share on reddit
Share on digg
Share on email

Version 2.8 of the PowerVR Graphics SDK is now available for download!

New features include the following:

•    64-bit utilities for Linux (Collada2POD CL/GUI, PVRShaman, PVRVFrame and PVRTexTool CL/GUI)
•    Android SDK: Modified Android SDK to build with NDK build scripts
•    PVRTexLib: 64-bit for all supported platforms
•    PVRTexLib: Fast compressor is now thread safe
•    PVRTexLib & PVRTexTool: Performance and stability improvements
•    PVRTexLib & PVRTexTool: Independent texture channel loading
•    PVRShaman: Render to texture functionality
•    PVRGeoPOD: plug-ins for Max and Maya 2011
•    PVRGeoPOD: plug-in for 32-bit MacOS Maya
•    PVRTrace: Specify a start and end frame for recording
•    PVRTrace: Specify if you want to record with or without data (e.g. don’t store textures, etc)
•    PVRTrace: Android compatible recording libraries
•    PVRTraceGUI: Tracked render state (OGLES2 only)
•    PVRVFrame: Implemented workaround for ATI Windows Vista/7 10.12 Catalyst drivers issues
•    PVRVFrame: MacOS port
•    PVRUniSCo: New profile data – Accurate cycles emulation, primary attributes and secondary registers
•    PVRUniSCo & PVRUniSCoEditor: MacOS port
•    Training courses: OGLES2 EdgeDetection
•    Training courses: OGLES2 BinaryShader (example use of the GL_OES_get_program_binary extension)
•    Demos: OGLES2 Navigation3D (example use of real-world 3D navigation data, provided by Navteq)
•    Tools: Added support and optimisations for 3D data to navigation tools

For more information, please visit our full release notes page.

Please leave a comment below

Comment policy: We love comments and appreciate the time that readers spend to share ideas and give feedback. However, all comments are manually moderated and those deemed to be spam or solely promotional will be deleted. We respect your privacy and will not publish your personal details.

Blog Contact

If you have any enquiries regarding any of our blog posts, please contact:

United Kingdom

benny.har-even@imgtec.com
Tel: +44 (0)1923 260 511

Search by Tag

Search by Author

Related blog articles

ParticleSystem screenshot 1

Improving Particle Systems on PowerVR

This article is part of our ongoing series about the PowerVR Performance Recommendations. Today we’ll be focusing on what particle systems are and how they can affect performance, so if you’re interested, why not take a look?

Read More »

Connect

Sign up to receive the latest news and product updates from Imagination straight to your inbox.

  • This field is for validation purposes and should be left unchanged.

Subscribe to our newsletter

  • This field is for validation purposes and should be left unchanged.