PVRMonitor for Android now available!

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If you were at GDC 2019 or have been following our announcements, you may have heard about or even seen a demo of our complete rewrite of PVRMonitor. Not only has it been substantially improved, but we’ve also re-imagined it in three flavours – Android, and Unity/Unreal plug-ins. However, you couldn’t take any of these home with you… until today! We’re delighted to announce that you can now get your virtual hands on the Android version, courtesy of the Google Play Store

Don’t remember what it does? Here’s a reminder of its key features and benefits.

Get immediate performance statistics on your app running on PowerVR devices

  • View real-time graphs of hardware counters as part of an overlay for your app
  • Spot and monitor performance issues easily
  • Quick and convenient to use.

The user-configurable widget overlays give you a simple way to see the performance statistics that matter to you.

Each widget contains:

  • The maximum, minimum, and current values
  • A graph representing the previous 50 frames.

With no significant performance overhead, you can create as many or as few GPU and CPU hardware counter widgets as required. Drag the widgets to wherever you need on the device screen, and interpret the data easily using colour-coded graphs, and maximum and minimum values.

Out-of-the-box functionality gives you four handy counters on screen as a default. It’s easy for you to configure these or any extra counters from the app itself.

Full range of hardware counters available

One of the biggest improvements to PVRMonitor is the huge increase in hardware counters available! You can now get the same wide range of hardware-dependent counters as our fully-featured desktop hardware profiler PVRTune, but in a more convenient way for those quick checks.

Here are just a few of the handy counters available:

  • Frames per second (FPS)
  • Cycles per pixel/vertex
  • Texture processing load
  • Z-load/store
  • CPU load
  • Unified shading cluster (USC) information

… and many, many, more.

You can see the full list of GPU hardware counters available on our website.

Stay tuned for more news on the PVRMonitor plug-ins for Unreal and Unity soon, but in the meantime, why not download and install PVRMonitor for Android to take advantage of the new features immediately?

Want to know more, or have questions? Our forum and ticketing system are at your command!

Rosanna Ashworth-Jones

Rosanna Ashworth-Jones

Rosanna Ashworth-Jones is a leading developer technology engineer for PowerVR at Imagination. She is responsible for documentation and deployment for PowerVR tools and SDK. Her career covers software development and technical authoring work throughout the mobile and games sectors. Rosanna also has an unhealthy interest in IoT and smart homes, and terrifies unsuspecting Luddite visitors to her home. Follow Rosanna on Twitter @rajones_devtech

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