Imagination is at SIGGRAPH 2011 in Vancouver this week showing the latest in PowerVR and Caustic ray tracing technologies. One of the high points on the booth (number 129 if you’re thinking of visiting) is the OpenRL Profiler — the industry’s first interactive ray debugging tool. When creating applications which use ray tracing, many millions of rays are bouncing through a 3D scene to create the final image.
By allowing developers to attach to any running OpenRL application, freeze time and isolate the path taken by the rays contributing to a specific pixel, image quality and application performance can be quickly optimised eliminating wasted time and guess work.
Check out Imagination’s ray tracing technology at SIGGRAPH 2011 here. And while you’re at it why not check out the latest on PowerVR and the beautiful GLBenchmark 2.5 (also being demo’d at SIGGRAPH) here.