Imagination Blog

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Tag: Autodesk

Linear Light Workflow (LLW) for 8-bit and float output rendering in Autodesk Maya

This posting will provide a step by step tutorial on how to set up Linear Light Workflow (LLW) for the Caustic Visualizer renderer using Autodesk Maya’s Color Management. The Caustic Visualizer viewport also supports Maya’s Color Management tools. Note that this tutorial is applicable to mental ray and

Caustic Visualizer 1.1 for Autodesk Maya gets batch rendering and modelling modes

Caustic has always had a close collaboration with its users, continuously listening to their feedback whether it is on our unique Series2 ray tracing hardware offerings or our ground-breaking Visualizer software packages. Keeping with this tradition, we have just posted a final version of Caustic Visualizer 1.1 for

Caustic Professional: Caustic Visualizer - Headphones_MayaUI_01
Consumer multimedia
Alex Voica

Getting the light right™ in real time with Caustic Professional and PowerVR OpenRL

Most of you might know Imagination as a leading semiconductor IP company based in the UK. We are the champions of the TBDR (Tile-Based Deferred Rendering) concept, a unique way of rendering 3D graphics that today is ubiquitous with mobile and embedded GPU architectures. You might also be

Caustic previews R2500 and R2100 OpenRL ray tracing PC boards at CES 2013

After putting the final touches on the soon-to-be released Caustic Visualizer v1.0 for Autodesk Maya, our colleagues at Caustic set out to revolutionize the digital media and content market. By releasing two brand new OpenRL-based ray tracing PC boards, Caustic gives artists and developers the affordable hardware they

Who’s up for SIGGRAPH 2012?

For the past weeks we’ve been tweeting about the SIGGRAPH conference, one of the most important forums for computer graphics research. We will be showing the PowerVR graphics technologies that are enabling fully compliant graphics acceleration for the latest generations of OpenGL ES, OpenGL, OpenCL, OpenRL™ and DirectX

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