Tag: demos


In previous blog posts, we have demonstrated using neural networks to do things such as object recognition and digit recognition. In this post, we will demonstrate a more practical example of vision, AI and machine learning running on PowerVR GPUs. This demo is showing how we can utilise the processing power of hardware such as the GPU to take input … Continued

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The title of this post uses the word ‘revelation’ instead of ‘revolution’ because mobile game engines are only inching their way toward using full-on ray tracing. The mobile game community wants ray tracing but the roadblock has been the lack of hardware fast enough to keep up with the challenging frame rates. This is where Imagination’s optimised for mobile, PowerVR … Continued

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