Imagination Blog

Technology, news and insights

Tag: demos

Reducing memory bandwidth with PVRIC

Thanks to increases in screen resolutions and ever more complex render pipelines, games and other apps are becoming more and more bandwidth intensive, requiring larger

Game of gnomes screenshot

Game of Gnomes: AR on PowerVR made simple

Recently, Imagination attended GDC 2018, presenting an opportunity for game developers to get the latest info on our recent hardware and learn more about our

Unleash your inner gnome at GDC 2018

Imagination is of course at GDC this week, and this year, with a nod to the current excitement around augmented reality, we’re having some fun with

Imagination at GDC 2018

On Monday 19th March, the Game Developer Conference 2018 will open its doors, and professionals involved in the world of making games, from designers and

Embedded security arm

Imagination at Embedded World 2017

Imagination technologies is at the Embedded World trade show this week, taking place at the Exhibition hall, in Nuremberg, Germany. At the booth – Hall

ray tracing unreal engine

Unreal Engine and the ray tracing revelation

The title of this post uses the word ‘revelation’ instead of ‘revolution’ because mobile game engines are only inching their way toward using full-on ray

Blog Contact

If you have any enquiries regarding any of our blog posts, please contact:

United Kingdom

benny.har-even@imgtec.com
Tel: +44 (0)1923 260 511

Search by Tag

Search by Author

Related blog articles

Connect

Sign up to receive the latest news and product updates from Imagination straight to your inbox.
  • This field is for validation purposes and should be left unchanged.