Imagination Blog

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Tag: demos

Mobile
Robin Britton

Reducing memory bandwidth with PVRIC

Thanks to increases in screen resolutions and ever more complex render pipelines, games and other apps are becoming more and more bandwidth intensive, requiring larger

PowerVR ZX2185
Artificial Intelligence (AI)
Benny Har-Even

PowerVR Series2NX: Raising the bar for embedded AI

Back in September Imagination changed the game for embedded AI acceleration with the introduction of the Series2NX neural network accelerator (NNA) and today we are

Game of gnomes screenshot
AR/VR
Benny Har-Even

Game of Gnomes: AR on PowerVR made simple

Recently, Imagination attended GDC 2018, presenting an opportunity for game developers to get the latest info on our recent hardware and learn more about our

News and events
Robin Britton

Unleash your inner gnome at GDC 2018

Imagination is of course at GDC this week, and this year, with a nod to the current excitement around augmented reality, we’re having some fun with

News and events
Benny Har-Even

Imagination at GDC 2018

On Monday 19th March, the Game Developer Conference 2018 will open its doors, and professionals involved in the world of making games, from designers and

ray tracing unreal engine
Consumer multimedia
Guest Blog

Unreal Engine and the ray tracing revelation

The title of this post uses the word ‘revelation’ instead of ‘revolution’ because mobile game engines are only inching their way toward using full-on ray

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