Tag: embedded


If you think of smartphones and tablets as the go-to devices for personal computing, you’ve probably wondered quite a few times how technology has evolved to the point where consumers can now run demanding applications that bring unique, feature-rich user experiences yet rely on mobile chipsets requiring a few watts of power. The answer lies in efficient processing. All our … Continued

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At MWC 2013, Renesas Mobile is showcasing the APE6 ultra-high performance application processor integrating Imagination’s PowerVR Series6 Rogue graphics engine, the industry’s leading GPU IP solution. Renesas Electronics has been one of Imagination’s long-standing partners, having licensed our PowerVR graphics for over 15 years. The company is a Japan’s largest semiconductor manufacturer with R&D and sales operations in around 20 … Continued

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Imagination’s PowerVR Series6 GPU technologies have now achieved full conformance with the latest version of OpenGL ES, marking another major milestone for this family of efficient, low power GPU IP cores which have been among the first OpenGL ES 3.0-conformant graphics cores to ship in consumer products. OpenGL ES is an open API from Khronos for advanced embedded graphics, blurring … Continued

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Imagination has a number of close links with universities supporting both research and teaching programmes.  One example of this is the Group Design Project which is done as part of the University of Southampton Electronic and Computer Science undergraduate Master of Electronic Engineering (MEng) courses.  The project lasts for 10 weeks, and the students work in groups of five. External … Continued

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The highly anticipated and perhaps most awaited day of the past 12 months has finally arrived. While CES 2012 saw the announcement of the first IP cores in Imagination’s ground-breaking PowerVR Series6 GPU core family, this year we are proud to reveal the first product that integrates a ‘Rogue’ core: the LG H13 SoC designed for LG’s CINEMA 3D, the … Continued

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The PowerVR SGX Series5 Graphics Processing Unit (GPU) core family is a series of highly efficient graphics IP cores that meet the multimedia requirements of the next generation of consumer, communications and computing applications. The PowerVR SGX Series5 architecture is fully scalable for a wide range of area and performance requirements, enabling it to target markets from low cost feature-rich … Continued

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As the anticipation was building for Embedded Technology (ET), one of Asia’s most important tradeshows, we were busy holding a special event at the British Embassy in Tokyo where we had invited executives from leading semiconductor and consumer electronics companies to participate in a short demonstration of our main technologies and some of the products that integrate our multimedia IP … Continued

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Five years after revealing OpenGL ES 2.0 to the world, the Khronos Groups has recently published the brand new OpenGL ES 3.0 specification. Aimed to be backwards compatible with the previous version, this iteration will enable developers to add more features to graphics applications. We’ve been one of the key members of the Khronos Group, having worked closely with them … Continued

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