If you are like me, you probably keep track of the latest reviews for upcoming smartphones and tablets, wondering which device to buy next. Part
This year’s AMD Developer Summit, called APU13, has been bigger and better than ever before. With an expected audience of 1000+ from around the globe,
Mobile phones have been visually-oriented devices since the appearance of the first camera phones, and today user-produced content has been a driving force behind everything
Two months ago we were excited to reveal that the Samsung Exynos 5410 processor utilizes our PowerVR SGX544 GPU. One recent example is the latest
As discussed in my previous blog posts and articles, Imagination’s engineering force is dedicated to efficiency. The PowerVR ‘Rogue’ architecture is our first architecture designed
GPU compute is one of the hottest topics today – but what exactly is it, and why should we all care about it for mobile
Simple 2D operations continue to be very common in embedded systems. But as modern embedded GPUs increasingly become GFLOPS monsters to handle advanced functionality such
Renderscript is a high performance compute API implemented in Android 4.2 (JELLY_BEAN_MR1), Google’s popular operating system for mobile and embedded devices. It allows developers to
In my last two articles, I’ve explained how PowerVR Series5XT GPUs are able to go beyond the basic feature set of graphics APIs like OpenGL
Android is Google’s mobile and embedded operating system that targets every consumer electronics product from smartphones and tablets to handheld gaming consoles or smart TVs
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Related blog articles
The PowerVR SDK and Tools have been updated with brand new features and improvements. In this post, we’ll take a look at some of the most important and exciting new updates of this release.
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