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Tag: Graphics

RenderDoc gains PowerVR support

If you are a graphics developer, you have most likely come across RenderDoc at some point during one of your projects. It is a graphics

nec_brochure

PowerVR is 25! Developer memories…

On Monday 27th July 1992, John Major had just become British Prime Minister, and Linux was a word yet to enter our vocabulary. Classic FM

Zappar PowerVR

PowerVR and Zappar: working together

One only needs to look at the success of Pokemon Go this summer to realise that Augmented Reality (AR) is a big deal. One company

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Related blog articles

Improving Particle Systems on PowerVR

This article is part of our ongoing series about the PowerVR Performance Recommendations. Today we’ll be focusing on what particle systems are and how they can affect performance, so if you’re interested, why not take a look?

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