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Tag: Heterogeneous Compute

20 Parallel versus serial execution of a statement in a warp 1

Measuring GPU compute performance

After exploring a quick guide to writing OpenCL kernels for PowerVR Rogue GPUs and analyzing a heterogeneous compute case study focused on image convolution filtering,

PowerVR framework offers easy imaging integration 2 1

The PowerVR Imaging Framework camera demo

Writing and optimizing code for heterogeneous computing can be difficult, especially if you are starting from scratch. Imagination has set up a new page where

11 Components of a modern vision processor 1

Deep dive: Hardware IP for computer vision [part 2]

Modern mobile application processors are highly heterogeneous, combing a variety of different hardware components optimized for different tasks. As shown in the figure below, a

25 Integrating zero copy flow with Android Camera HAL 1

The PowerVR Imaging Framework for Android

In my previous article about heterogeneous architectures, I identified memory bandwidth as the main bottleneck for implementing power-efficient algorithms for computer vision. Luckily, Imagination has

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ParticleSystem screenshot 1

Improving Particle Systems on PowerVR

This article is part of our ongoing series about the PowerVR Performance Recommendations. Today we’ll be focusing on what particle systems are and how they can affect performance, so if you’re interested, why not take a look?

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