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Tag: OpenCL

Consumer Electronics
Kristof Beets

Imagination’s smart, efficient approach to mobile compute

Imagination designed its PowerVR Tile-Based Deferred Rendering (TBDR) graphics architecture more than 20 years ago with a focus on efficiency across performance, power consumption and

Debugging OpenCL programs with Oclgrind

James Price is currently completing a PhD degree at the Department of Computer Science, University of Bristol. When developing programs that utilise GPU compute via

Consumer Electronics
Alex Kelley

Deep dive: OpenCL face detection on PowerVR [part 3]

Imagination’s R&D group has developed a face detection algorithm, which is based on a classifier cascade and is optimized to run on mobile devices comprising

Consumer Electronics
Alex Voica

The complete glossary to heterogeneous compute

For the last decade, Imagination has been at the forefront of heterogeneous compute, becoming a founding member of the HSA Foundation and a contributor to

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