Tag: OpenGL ES 2.0


This is the first in a short series of posts about our recent collaboration with Chukong Technologies on the Cocos2d-x game engine. In my first article I will offer you a short overview of our analysis and optimization process for Cocos2d-x based graphics demo called Fantasy Warrior 3D. What is Cocos2d-x? Cocos2d-x is a suite of open-source, cross-platform game development … Continued

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The past six months have certainly been an exciting time for the wearable industry. We’ve seen new platform announcements from Ingenic, Ineda and Microchip, the rollout of several smartwatches and smart glasses from worldwide sellers, and the release of the new MIPS M5100 and M5150 CPUs designed for wearables and IoT. More recently, Archos has deployed our PowerVR GPUs in … Continued

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The past year has seen our PowerVR graphics technologies maintaining and extending their leadership. Design wins continue to flourish worldwide, as many new devices with both Series5/5XT and Series6 GPUs have been released, particularly in emerging markets. This significant growth in high volume smartphones and tablets (China and Taiwan being major areas) has promoted the PowerVR Series5/5XT ‘SGX’ as the … Continued

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Last month saw the official launch of two new SoCs from Actions Semiconductor that solidify Imagination’s GPU market leadership in China. One of China’s leading fabless semiconductor companies, Actions Semiconductor is the latest PowerVR GPU licensee to re-affirm their commitment to building comprehensive multimedia and mobile internet SoC solutions for portable consumer electronics. Both OWL chipsets (ATM7021 and ATM7039) predominantly … Continued

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Hardkernel have made a name for themselves within the open-source community by delivering high performance development boards at affordable prices. Today, the Korean company has just announced the new ODROID-XU platform boasting an Exynos 5 Octa processor – the same SoC found inside the Samsung Galaxy S4. The Exynos 5410 inside the ODROID-XU board includes a PowerVR SGX544MP3 GPU clocked … Continued

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PowerVR Series4 and Series5 GPUs, OpenGL ES 1.x and the beginning of mobile graphics (part 1) No matter if you are a developer, hardware engineer, system architect, or have a passion for multimedia and technology, you can’t but wonder at how much GPUs and graphics APIs like OpenGL ES have evolved over the past ten years in the mobile and … Continued

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Ultimately, no matter how good your hardware design is in terms of spot-on feature set, flexibility and scalability, it can all be let down by poor and inefficient driver software or a lack of compatible content. But again this is an area where Imagination can fall back on many years of solid experience and an impeccable track record of delivering … Continued

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On March 15th, Samsung announced their flagship Galaxy S4 smartphone – powered by their own Samsung Exynos 5 Octa SoC with a PowerVR SGX544MP3 GPU core. Samsung’s return to PowerVR should be no surprise given the defining role played by the SGX540 in the original Galaxy and for Imagination,  it’s simply a continuation of the remarkable success story of this … Continued

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On March 15th, Samsung announced their flagship Galaxy S4 smartphone – powered by their own Samsung Exynos 5 Octa SoC with a PowerVR Series5XT SGX544MP3 GPU core. Samsung’s return to PowerVR should be no surprise given the defining role played by the SGX540 in the original Galaxy and for Imagination,  it’s simply a continuation of the remarkable success story of … Continued

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