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Tag: performance analysis

20 Parallel versus serial execution of a statement in a warp 1

Measuring GPU compute performance

After exploring a quick guide to writing OpenCL kernels for PowerVR Rogue GPUs and analyzing a heterogeneous compute case study focused on image convolution filtering,

Why batch profile shaders?

Imagination’s PowerVR DevTech team has a brand new tool that will help you accelerate development work for any application dealing with shaders, especially high-demanding mobile

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