Tag: Series6


One of the biggest contributors to bandwidth in mobile graphics is the bandwidth linked to texture mapping. This is especially true with increasing screen resolutions, as ever-higher resolution textures are required to maintain image quality, and thus ever more data is being read by the GPU. Reducing texture bandwidth and power with PVRTC and PVRTC2 Imagination recognised this fact early on. PowerVR … Continued

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The dust is starting to settle over one of the largest consumer electronics shows of the year so it’s the perfect time to review some of the best technologies we’ve seen during a very busy week for Imagination in Las Vegas. CES 2013 saw a record number of consumer electronics companies exhibiting, with exciting new products being revealed for the … Continued

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