Tag: PowerVR Graphics


Last year we debuted a collection of PowerVR ray tracing demos designed to improve significantly the aesthetics of real-time and offline rendering. One particularly exciting use case is the interactive lightmapping feature embedded inside the soon to be released update to Unity 5. Even though Imagination is primarily known for the hardware GPU IP we license to silicon vendors, we embraced Unity’s write once, … Continued

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The title of this post uses the word ‘revelation’ instead of ‘revolution’ because mobile game engines are only inching their way toward using full-on ray tracing. The mobile game community wants ray tracing but the roadblock has been the lack of hardware fast enough to keep up with the challenging frame rates. This is where Imagination’s optimised for mobile, PowerVR … Continued

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In the first half of last year, the technology industry was taken somewhat by surprise when it noticed that Google’s Chromebook project was working. With a perceived lack of performance and the initial requirement for internet connectivity for the device to be usable, many predicted that Chromebooks, in general, would not take off. However, data from last year revealed that … Continued

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The PowerVR architecture is quick to support the latest technologies, and the Vulkan API is a case in point. Vulkan is a modern API that enables developers to gain ‘low-level’ access to underlying graphics hardware, ensuring that the performance of that hardware can be maximised. Any apps displaying large volumes of data such as navigation apps are a great use … Continued

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The Games Developer Conference (GDC) is a major event in the gaming industry’s calendar. It is famous as a celebration of entertainment culture that’s bursting with companies and individuals looking to create new and exciting visual experiences. For those in the industry, it is a must-attend event. One big trend across GDC in recent years has been the rise of … Continued

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“You speak of the prophecy, of the one who will bring balance to the mid-range smartphone market?” Mace Windu. Recently, Imagination announced its newest line of PowerVR GPUs – the Series8XE Plus. These new designs build on Imagination’s cost-effective Series8XE GPU offerings and give more choice for SoC manufacturers looking to build mid-range “step-up” chips for the gaming set-top box, … Continued

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For TV industry watchers, it may seem that the development of television technology has stagnated in recent years. This is due to the resolution battle plateauing due to 4K becoming mainstream and a growing trend for millennials to prefer tablets and smartphones over the TV as the device of choice for watching online video and catch-up services. Similarly, the death … Continued

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