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Tag: PVRTune

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Balancing GPU workloads on PowerVR hardware

This post is another summary from our PowerVR Performance Recommendations focused on eliminating performance bottlenecks by balancing different GPU workloads.

PowerVR SDK GDC 2013 DVD

Profiling and debugging with PowerVR Graphics Tools

The PowerVR Graphics Tools are a suite of utilities targeting important phases of an application’s development cycle including asset optimization, coding, and profiling and debugging

New PowerVR Graphics SDK 2.10 is here

Our SDK team have been busy putting the final effort into getting the latest incarnation into shape. Now it’s time to unleash the latest update

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