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Tag: SDK

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PowerVR Tools and SDK 2018 Release 2 now available

Here’s an early Christmas present for graphics developers – the release of the latest version of our PowerVR Tools and SDK! The headline features for this

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Introducing the PowerVR CLDNN SDK

Recently, we released our first AI-orientated SDK – the PowerVR CLDNN. In this post we’d like to explain what it is, what it’s for, and

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Low-Level GLSL Optimisation for PowerVR

With the release of the updated PowerVR SDK & Tools 2017 R2 last month, it’s time to take a look at some of the new content

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Improving Particle Systems on PowerVR

This article is part of our ongoing series about the PowerVR Performance Recommendations. Today we’ll be focusing on what particle systems are and how they can affect performance, so if you’re interested, why not take a look?

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