Imagination Blog

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Tag: shader profiling

PowerVR SDK GDC 2013 DVD 1 1

Profiling and debugging with PowerVR Graphics Tools

The PowerVR Graphics Tools are a suite of utilities targeting important phases of an application’s development cycle including asset optimization, coding, and profiling and debugging

Why batch profile shaders?

Imagination’s PowerVR DevTech team has a brand new tool that will help you accelerate development work for any application dealing with shaders, especially high-demanding mobile

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