Tag: trade show


SIGGRAPH 2013 will bring thousands of computer graphics and interactive technology professionals from five continents to Anaheim, California, for one of the most respected technical and creative programs focusing on industry and academic topics encompassing research, science, art, animation, music, gaming, interactivity, education, and the web. SIGGRAPH 2013 includes a three-day exhibition of products and services from the computer graphics … Continued

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We are pleased to announce that Caustic Visualizer 1.0 Beta 3 for Autodesk 3ds Max is now available on our downloads page. While the previous release (Caustic Visualizer 1.0 Beta 2) focused on 2D texture map coordinate controls, this new version has a few bug fixes and is largely intended to resolve problems using the Caustic Visualizer on systems with non-English locales. … Continued

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We are pleased to announce that Caustic Visualizer 1.0 Beta 2 for Autodesk 3ds Max 2012 and 3ds Max 2013 is now available on our downloads page. Caustic Visualizer for Autodesk 3ds Max offers broad compatibility with native Max and Mental Ray materials and lights, including the MIA materials, and its performance can be improved by several orders of magnitude … Continued

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With the 4G World Conference in full swing, Saraj Mudigonda, Business Development Manager, and Allan Johnson, General Manager, are currently in Chicago, demonstrating Imagination’s HelloSoft IP portfolio of highly-portable, standards-based, fully-featured video and voice over IP (V.VoIP), VoLTE and RCS software. We’ve asked them to provide a short description of what social networking integration means for V.VoIP and VoLTE as … Continued

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After attending the 9th edition of the LTE World Summit, we have been hard at work analyzing comments and feedback from the speakers at the conference while also thinking about how we can improve our voice and video solutions to offer a complete and integrated package for the widespread arrival of 4G LTE. 4G LTE is now gaining traction By … Continued

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With two of the major events in Europe for the summer – GDC Europe and gamescom – just a few days away, we had a look over some of the sessions and came up with a list of interesting ones for those of you who are attending. We will also be there for both shows, so send us an email … Continued

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We launched the PowerVR Insider SDK 2.10 today at the Game Developers Conference in San Francisco – a major upgrade that includes support for the latest PowerVR PVRTC2 texture compression format – copies are being exclusively given away on DVD at GDC then made available for download after the show. With Imagination was at the show and has already lost track of … Continued

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It is the Intel Developers Forum on 13th-15th September 2010 in San Francisco, CA. So if your passing through why not come and visit us at stand #971 in the Handheld Ecosystem Community Pavilion. There will be several Imagination staff manning the stand, so have a look over the array of demos and feel free to ask any questions that … Continued

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If you are in Japan (or the kind of person who might just fly there to see Imagination) you may be interested to know that Imagination Technologies’ Gordon McLachlan will be presenting the following papers at the CEDEC show: Efficient Delivery of Mobile Augmented Reality Gaming; Combining High Performance Video and Graphics Adding Advanced Shader Features and Handling Fragmentation: How to … Continued

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