Ray Traced Apartment
This demo app was created to showcase hybrid ray tracing inside a customised version of the Unity 5 engine running on a PowerVR Wizard GPU. This is a demonstration that traditionally would require billions of rays per second (gigarays) of computational performance possible only a very high-end workstation with multiple desktop GPUs stacked together consuming north of 500-700 watts. By comparison, we are able to achieve the same (or better) level of performance on a Wizard GPU that requires at least an order of magnitude less power.
- Hybrid ray tracing inside a customised version of the Unity 5 engine
- Utilises Imagination’s real-time lightmap preview tool integrated into Unity
- High-end graphical quality on mobile
- Realistic global illumination