PVRShaderEditor

PowerVR Developer Tools

The light-weight real-time shader editing tool

Edit shaders without the need for PowerVR hardware, due to our integrated offline GLSL ES profiling compilers.

  • Allows you to rapidly develop optimal shaders for PowerVR GPUs.
  • Gives you real-time shader compilation as you type.
  • Gain an immediate understanding of the performance and cycle cost of a shader.

Much more than just a regular shader editor

Rapidly develop and optimize shaders for PowerVR graphics cores. PVRShaderEditor integrates our off-line GLSL ES compilers to enable as-you-type performance estimates.

  • Offers you syntax highlighting for the most commonly used shader and GPGPU languages for PowerVR platforms.
  • Real-time shader compilation immediately shows you any errors or warnings.
  • Also comes with disassembly for various PowerVR GPUs.
  • A standalone version of the shader editing capability of our PVRShaman tool.

Analyse performance in real-time

PVRShaderEditor gives you immediate feedback of various PowerVR GPU metrics:

  • See per-line cycle count estimates.
  • Provides a simulated total cycle count estimate.
  • Benefit from other useful statistics, including profiling output.
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