A panel discussion with leading industry participants from all aspects of the gaming ecosystem – from IP suppliers through hardware suppliers, to game engine developers.
This debate will look at the rapid rise of Machine Learning and consider how it can be applied to the games industry. The discussion will look at what is required from the ecosystem to enable this, and how developers can take advantage of this next wave of technology. The discussion will be broad, and highlight use-cases such as game testing, in-game intelligence, graphics enhancement, voice recognition and synthesis and virtual reality (VR) enhancements.
Dr. Jon Peddie, JPR
Kristof Beets, Imagination Technologies
Andrew Edelsten, NVIDIA Corp
Darin Briskman, Amazon
Nicolas Meuleau, Unity Technologies
Todd LeMoine, Qualcomm
If you would like to arrange a meeting, please email firstname.lastname@example.org