London, UK: Imagination Technologies a leader in system-on-chip intellectual property announces that mobile 3D rendering technology pioneer HI Corporation has ported its Mascot Capsule Engine Micro3D Edition Version 4 to work with PowerVR MBX enabled applications processors for embedded devices.
The combination of PowerVR MBX and Micro3D Edition along with OpenGL ES support will enable advanced 3D gaming content on mobile phones.
Mascot Capsule Engine Micro3D Edition is a 3D rendering engine developed as middleware for embedded, resourced-constrained devices. Together with a variety of specifications established by handset manufacturers and wireless carriers, Mascot Capsule enables the development of quality 3D games, screensavers, and high performance applications.
PowerVR MBX graphics hardware for mobile and embedded devices will be demonstrated at Embedded Technology Japan 2004 from November 17th 19th 2004 at the Pacifico Yokohama Exhibition Hall, Kanagawa, Japan.
PowerVR MBX enables the migration of complex 3D/2D graphics and video content to mobile platforms. MBX has all the inherent benefits of the PowerVR architecture, including low memory bandwidth, exceptional performance, market leading image quality and low power demands.