Press release

24 November 2009

Imagination Technologies’ to deliver production-ready IP for POWERVR SGX543MP multi-processor graphics

Multi-processing graphics technology delivers true scalability to 'super-high' performance points

Tokyo, Japan:
Imagination
Technologies, the leading multimedia chip technologies company,
will begin shipping fully verified production
quality IP for its POWERVR SGX543MP multiprocessor graphics cores to partners
before the end of December 2009. Multiple lead partners have already been
working with beta versions of the core for several months and several SoCs for
a range of markets incorporating SGX MP cores are already in advanced design.

Imagination reports that three of its
partners now have licences for SGX MP technology, which continues to extend
Imagination’s leadership of the embedded graphics acceleration market with multi-processor,
shader-based solutions which address the rapidly growing demands for high
performance graphics in a wide range of consumer electronics segments.

The technology can be delivered to customers in SGXMP2 (two-core) to
SGXMP16 (16-core) variants.Graphics IP
cores available from Imagination now range from SGX520, the world’s smallest
OpenGL™ ES 2.0 mobile core, to SGX543MP solutions for high-performance console
and computing devices. POWERVR SGX543MP delivers performance comparable to many
desktops, laptops and games consoles.

Further details of the innovative technology
behind POWERVR SGX543MP are being revealed to press and customers at the
Embedded Technology Show in Yokohama, Japan from 18-20th November
2009.

Tony King-Smith, VP marketing Imagination
Technologies says: “”With the ability to combine up to sixteen SGX543MP GP-GPU
cores on a single SoC, we are now able to deliver capabilities to our
licensing  partners previously only
thought the domain of the discrete GPU chipset vendors, while maintaining our
unrivalled power, area and bandwidth efficiency.””

The POWERVR SGX543MP family enables POWERVR
SGX543 four-pipe programmable GP-GPU cores, to be integrated in a high
performance, multi-processor graphics solution without performance or silicon
area compromises. SGX543MP enables highly linear scaling of all aspects of
GPU performance, specifically vertex shading, pixel shading, primitive setup
and overall GP-GPU* functionality, whilst maintaining full software
compatibility and with virtually no overhead in bandwidth usage.

At 200MHz core frequency an SGX543MP4 (four
cores) will deliver 133 million polygons per second*** and fill rates in excess
of 4Gpixels/sec**. Higher frequencies or a larger number of cores each deliver
more performance. At 400MHz core frequency an SGX543MP8 (eight cores) will
deliver 532 million polygons per second*** and fill rates in excess of 16Gpixels/sec**.

The highly efficient POWERVR SGX543MP family
delivers near linear progression in vertex and pixel processing performance,
unlike competitive solutions which scale only pixel performance. An SGX543MP2
delivers effectively twice the performance of a single SGX543 without
compromise. And for a given workload the same bandwidth is required no matter
how many cores are deployed – SGX543MP delivers faster performance by dividing
the work on-demand, dynamically load balanced in parallel between cores.

The USSE2 (Universal Scalable Shader Engine
v2), a key component of Series5XT architecture at the heart of SGX543MP is a
scalable multi-threaded multimedia processing engine offering up to 2x the floating
point throughput of earlier Series5 SGX IP cores. An extended instruction set
with comprehensive vector operations and co-issue capabilities enables advanced
geometry and pixel processing as well as GP-GPU tasks. These tasks are broken
down into processing packets which are then scheduled across a number of
multi-threaded execution units in the USSE2. This enables optimal hardware load
balancing, maximum latency tolerance and efficient gate use, all accessed
through a single software programming model and compiler.

POWERVR SGX543MP features:

  • the highest
    performance per mW of any embedded graphics core
  • highly linear scaling (over 95% efficiency) of performance in both
    geometry (vertex processing) and rasterisation (pixel/fragment processing)
  • dynamic load balancing and on-demand task allocation at the
    pipeline level
  • no fixed allocation of given pixels to specific cores, enabling maximum
    processing power to be allocated to the areas of highest on-screen action
  • scalable GP-GPU compute power, which can be fully utilised through
    all Khronos APIs including OpenGL ES 2.0/1.1, OpenVG™ 1.x and OpenCL™
  • use any number of cores, even or odd
  • no additional work for software developers; using one driver stack
    for all SGX cores means applications see a common SGX architecture via the
    standard APIs regardless of number of cores used
  • no additional CPU load when using multiple cores or loss of performance
  • individual cores can be disabled based on workload for optimal
    power saving

Editor’s Notes

* GP-GPU stands for General-Purpose
computation on Graphics Processing Units.

** All fill rate figures stated assuming a
scene depth complexity of x2.5

*** All polygon throughput figures are based
on real and achievable sustained throughput in a real SoC; they are not
theoretical figures that can never be achieved in any practical application

About Imagination Technologies

Imagination Technologies Group plc (LSE:IMG) – a global leader in  multimedia and communication silicon technologies – creates and licenses market-leading processor cores for graphics, video, multi-threaded embedded
processing/DSP and multi-standard communications applications. These silicon intellectual property (IP) solutions for systems-on-chip (SoC) are complemented by strong
array of software tools and drivers as well as extensive developer and
middleware ecosystems. Target markets includemobile phone, handheld multimedia, home consumer entertainment, mobile
and low-power  computing, and in-car
electronics.Its licensees include many of the leading
semiconductor and consumer electronics companies. Imagination has corporate
headquarters in the United Kingdom, with sales and R&D offices
worldwide. See: www.imgtec.com.

Media contacts

If you have any enquiries regarding any of our news or press release items, please contact:

United Kingdom

david.harold@imgtec.com
Tel: +44 (0)1923 260 511

jo.ashford@imgtec.com
Tel: +44 (0)1923 260 511

Related blog articles

Right or wrong? Looking back at our 2018 predictions

When we gazed into our crystal ball at the end of 2017, we made several predictions for 2018. I’m pleased to say that we weren’t far off the mark on most of them. In this post, we revisit our 2018

What is PowerVR Automotive? Register NOW to hear our webinar.

The automotive industry is going through many changes and that is having a huge impact on the semiconductor IP industry. The vehicle will move from being predominantly mechanical to primarily a computer on wheels enabling a future of self-driving cars,

Image-based lighting

PowerVR Tools and SDK 2018 Release 2 now available

Here’s an early Christmas present for graphics developers – the release of the latest version of our PowerVR Tools and SDK! The headline features for this release include some exciting new examples demonstrating new techniques in our SDK, and some very

on stage in China

PVRIC4 a hit at ICCAD 2018 in China

Imagination’s PVRIC4 image compression tech garnered plenty of attention at the recent ICCAD China 2018 symposium, which took place on 29th and 30th November at the Zhuhai International Convention & Exhibition Centre, China. The annual event focusses on integrated circuit

Stay up-to-date with Imagination

Sign up to receive the latest news and product updates from Imagination straight to your inbox.

  • This field is for validation purposes and should be left unchanged.