Naomi, the arcade system developed by Sega, and based on PowerVR Series2 Graphics Technology, was the dominant arcade platform at this year’s JAMMA (Japanese Amusement Machinery Manufacturers Association) Show in Tokyo according to reports in the international media. The show took place from 9th 12th September at the Tokyo Big Site.
Over a dozen Naomi games were debuted at the show from developers including SNK, Capcom, Namco and Sega. Naomi arcade boards deliver more than three times the performance of previous high-end arcade-based systems. Sega expects that Naomi will be the de facto standard in the amusement industry, and plans to ship over half a million Naomi boards worldwide. Naomi based arcade systems accounted for the majority of new arcade systems shipped in 1998, making PowerVR the most widely used graphics technology in arcade systems.
Said Yutaka Ohbuchi of GameSpot’s Videogames.com: The games on display certainly were significant, such as Sonic Team’s first arcade title. With games from third-party companies like Capcom’s Spawn and Tecmo’s Dead or Alive 2, the future of the Naomi board is promising.
Next Generation Online’s Gary Evans said: “”;The successful North American Dreamcast launch and strong line up of Naomi titles meant that 9.9.99 was an auspicious day for Sega and a British company, Imagination Technologies (formerly VideoLogic), whose PowerVR Series2 chip is used in both Dreamcast and Naomi arcade systems.””;
Naomi games reported by the media to be at JAMMA included: World Kicks (Namco); Dead Or Alive 2 (Tecmo); Spawn (Capcom); Valhallyzer (Capcom/Psikyo); SNK vs. CAPCOM (SNK/Capcom). Ferrari 355 Challenge Twin, Samba De Amigo, Out Trigger, Jambo! Safari, Derby Owner’s Club, Dynamite Baseball, Toy Fighter, The Typing Of The Dead – Keyboard Masters, Touch De Uno, Puyo Da and Sega Tetris (Sega).
A highpoint of the show was the announcement of Samba De Amigo from Yuji Naka’s acclaimed ‘Sonic Team’ of Sega developers. There are now over 20 companies developing for Naomi and many Naomi arcade games will later be released on Sega’s Dreamcast console. Other Naomi developers at the show included Taito, Treasure and Sammy.
Sega also demonstrated the close relationship between Dreamcast and Naomi (which are both based on PowerVR processors) with the first multi-screen, real-world simulation arcade game, Ferrari F355 Challenge, to incorporate support for Dreamcast’s Visual Memory system. The portable Visual Memory device allows games players to transfer data from arcade machines to their Dreamcast consoles.