PowerVR Rogue Architecture
Advanced scalable graphics architecture
PowerVR Rogue’s design enables our partners to deliver amazing user experiences in devices that range from innovative, ‘natural’ user interfaces to ultra-realistic gaming, as well as enabling new applications never before thought of, from advanced content creation and image processing to sophisticated augmented reality and environment-aware solutions.
High performance while minimizing power and bandwidth
Based on a scalable number of compute clusters, the PowerVR Rogue architecture is designed to target the requirements of a growing range of demanding markets from IoT to the highest performance embedded graphics including smartphones, tablets, PC, console, automotive, DTV and more. Compute clusters are arrays of programmable computing elements that are designed to offer high performance and efficiency while minimizing power and bandwidth requirements.
PowerVR Rogue GPUs offer:
- Industry-best performance in both GFLOPS/mm2 and GFLOPS/mW
- GPU Compute performance reaching the TFLOPS (teraFLOPS) range
- Extensive feature scalability
The PowerVR Rogue architecture delivers a significant portfolio of new technologies and features, including:
- An advanced, scalable graphics and compute cluster architecture
- High efficiency compression technology including lossless image and parameter compression and the widely respected PVRTC™ texture compression
- Next-generation Tile Based Deferred Rendering architecture
These features combine to produce a highly latency tolerant architecture that consumes the lowest memory bandwidth in the industry while delivering the best performance per mm2 and per mW.
News from Imagination
At GDC 2016, PowerVR continues to set the bar for high-end graphics in mobile thanks to the efficiency of the Rogue architecture. Here’s a preview of what we’re demonstrating, in pictures. Real-time ray tracing on mobile and console The first
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About a month before CES 2015 I wrote an in-depth blog article about our PowerVR Series7XT GPUs, presenting the industry-leading performance efficiency gains made since Series6XT and giving an overview of their desktop-class features. Today I’m very excited to announce